Spaces
We started with designing different rooms as the game progress. Since game's concept is a dream, the spaces, atmosphere, and lighting are mysterious and abstract. The bedroom is structurally the same, however the mood all changed… The objects and elements like candles that light the way, 4 elements in space rooms reference the real world.
How it's done
We used Unity Engine to build different levels, scenes, lighting, textures and post-process. The gameplay and trailer was also shot on Unity Engine.
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